INTRODUCTION TO HARDWARE AND SOFTWARE COMPUTER MAINTANANCE
COMPUTER HARDWARE SYSTEM
Primary System Components
Peripheral Devices and connectors
Major Hardware Components of a Computer System
• Central Processing Unit
• Auxiliary Storage
• Input Devices
• Output Devices
Central Processing Unit
•
Arithmetic/Logic
Unit (ALU): processes data arithmetically (addition, subtraction,
multiplication, division) or logically (greater than, less than, equal to)
•
Control
Unit: works with the operating system to move data between auxiliary storage
and main memory; and between main memory and the ALU
•
Main
Memory: contains both program instructions and the data that is required.
•
A
single machine can have multiple CPUs to
share processing tasks (co-processors, multiprocessing), but each CPU can
execute only a single task.
Inside the System Unit
•
Main component: motherboard
–
Circuit
board that “houses” integrated circuits (microscopic elements … wires,
transistors, etc…) required to make the digital pulse flow inside of the
computer. Pulses flow from component to
component via the “bus”
Some microcomputers contain a
special local bus (VESA or PCI) which increase data transfer rates to the
display and/or storage devices
–
Attachments to the motherboard
include:
•
Main Memory: types of main memory include:
–
RAM
- temporary (includes virtual memory storage).
Include RAM cache
–
ROM
- permanent
–
CMOS
- semipermanent battery powered
»
Memory
chips attach with either a DIP (dual inline pin - old PCs) or as a SIMM (single
inline memory module) board
–
When
add main memory, make sure add-on chips are compatible
•
Real
time clock (current date and time)
•
Microprocessor
or CPU (central processing unit)
–
Control
Unit: traffic cop portion of the CPU
–
ALU:
arithmetic logic unit processes all math and logical operations performed by
the computer
•
Expansion
slots/add on boards - allow “cards” that attach various peripheral devices to
the motherboard
–
monitors,
hard drive, internal fax/modem, network cards,etc
–
PCMCIA
slots: special slots developed for
laptops to attach devices and add on RAM
•
Expansion
devices may provide an external “port” which you connect a cable to. Device ports will either be from an internal
or external bay in the system unit.
–
Serial
Port: transmits data one bit at a time
(modem)
–
Parallel
Port: transmits 8 bits simultaneously (printers, backup devices, etc.)
–
SCSI
Port: allows several devices to be
chained together and connected through a single SCSI (small computer system
interface)
–
MIDI
Port: musical instrument digital
interface
–
Random
Access Memory (RAM): allows data and
instructions to be accessed randomly from any memory location (address). Primary storage.
–
Volatile
- lost when power is turned off
–
Read
Only Memory (ROM): usually contains
programs that help the computer system operate:
–
can
only be read: cannot be written to or altered by the user (usually)
–
ROM
is not volatile
•
Data
and instructions are stored as BITS (binary digits). Everything from our world is translated into
a computer recognizable format called binary (zeros or ones)
–
The
combination of binary digits represents our letters or numbers. One character represented is equal to a byte.
•
Memory
capacity is measured in bytes. Today’s
most common measurement is megabytes
Kilo = 1,000 (KB) Thousand
Mega = 1,000,000 (MB) Million
Giga = 1,000,000,000 (GB) Billion
•
Bytes
are composed using either the ASCII coding system (7 bits = character) or
EBCDIC (8 bits = character)
Microprocessor Families
•
Intel
(IBM) and Motorola (Macintosh 68000) two main manufacturers
•
Microprocessors
are “families” - upward increases in speed (early SX vs DX chips)
•
Increase
in bus capacity indicates a new generation
The Boot Process
•
When
you turn your computer on, the following activities happen:
–
Power
is sent to the internal fan and the motherboard
–
The
boot program stored inside of ROM activates
–
The
Power-On Self-Test (POST)runs and tests required system components
–
The
operating system/environment is loaded
–
Configuration
and customization routines are executed
which set your computer environment
Input/output Peripheral Devices
•
Badge
Reader
•
Bar-code
Reader
•
Cartridge
& cassette drives
•
CD
Rom
•
Digital
camera
•
Digital
tables & scanners
•
Keyboard,
mouse, pens
•
MICR
•
Voice
•
OCR
•
Touch
screen
•
SASD
& DASD drives
•
Printers
•
Page
vs line or character printers
•
Impact
vs nonimpact
•
Plotter
•
Robotics
•
Speech
synthesizer
•
VDT
•
Microforms
Storage
Required because main memory is limited, expensive and volatile
•
Sequential
Access Storage Devices (SASD): data is stored in sequential order. Retrieval is also sequential.
–
Storage
media is magnetic tape.
–
Supports
batch processing environment
–
Excellent
form of backup
•
Direct
Access Storage Devices (DASD): data can be stored and retrieved randomly.
–
Storage
capacity is referred to as density. How
tightly packed data is on the disk.
–
DASD
is required for transaction processing.
•
Memory
capacity is measured in bytes. Today’s
most common measurement is kilobytes, megabytes and gigabits.
Printer Considerations
•
Dot
matrix - low price & inexpensive to operate. Lower quality. Impact - can print carbon
forms. Color option. Slow.
•
Ink
jet - moderate price & better output.
Color option. Nonimpact. Quieter.
•
Laserjet
- more expensive. Faster. High quality.
Nonimpact.
Display Considerations
•
Screen
size- diagonal measurement from corner to corner. Popular sizes are 14”, 15” and 17”
•
Dot
pitch - measure of image clarity. The
smaller the dot pitch, the crisper the image or resolution.
•
Video
adapters/cards impact image resolution and display speed. Today, most monitors are Super VGA (1024 x
768)and use non-interlaced projection technology (flicker)
•
Laptop
- liquid crystal display (LCD). Passive
matrix vs active matrix screen (display method which impacts image
quality). Active matrix is much better
but more expensive and can have problems.
DASD (Direct Access Storage Device)
•
Floppy Disk: removable DASD. Most common density
is 1.44Mb.
•
Hard Disk: usually don’t remove (but newer
devices you can). Higher storage capacity than floppy disks. Faster access.
–
Winchester
drive architecture is not removable.
–
Can
be drives that have removable disk platters.
–
Optical
disk: CD_ROM (read-only) Erasable optical disk is also available. WORM - write once, read many.
–
Flash
memory: main memory on a card. Non volatile. PCMCIA card.
•
All
data stored on DASD media is stored in pie-shaped sectors that determines how much data is moved into and out of main
memory at a time.
•
Virtual storage: operating system uses hard disk
drive as an extension of main memory.
•
Cache memory: operating system assumes that most
data used by an application is accessed over and over again. Cache is a special area in main memory where
such data is put instead of paging it back and forth to DASD.
•
WORM:
write-once, read many. (CD ROM). Also
have rewriteable CD ROM.
•
Floptical
Disk: optical storage capacities on floppy disk.
•
DVD:
Digital video disk
•
Hierarchical
Storage: use of many different types of
DASD & SASD devices to achieve storage requirements.
Other considerations:
•
Desktop
vs Laptop - expansion slots and capability
–
Port
replicators vs docking station
–
Pointing
device. Track ball, touch pad, erase
point.
–
Power
management & battery considerations (hot swap)
•
Multimedia
devices - sound cards, speakers and MPC standards
•
Bundled software
Common File Types
•
Data
Files: files of information created when people use various types of software
•
Executable
Files: Types of systems files that are used by the computer to perform certain
tasks. With some executable files
(.exe., .com, .bat) you can initiate the processing while with others the
computer initiates the process (.dll, .sys, .drv, etc.)
•
You
and your AUTOEXEC.BAT file.
File Storage
Logical Storage:
How you perceive that data is stored
on an auxiliary storage media
File/disk directory
No indication of fragmentation
Physical Storage
How data actually resides on your
auxiliary storage media
File Allocation Table (FAT)
Fragmentation is normal
Measurements of Computer Power
•
Clock speed: electronic pulses used to
synchronize processing. Faster clock
speeds result in more operations in a give amount of time. Measured in megahertz (MHz).
•
Bus width: determines how much data can be
transferred at any one time. 16 bit, 32 bit, 64 bit.
–
IBM’s
Microchannel (MCA) Architecture vs EISA (open architecture)
•
Word size: number of bits/bytes manipulated at
once. Same as the bus width.
•
Other
determinants include main memory capacity, MIPs.
•
This
is not the same as throughput but it can affect throughput..
Connectors
The PCI Interface
■ Peripheral Component Interconnect
■ Designed as a replacement for the
ISA standard.
■ 3 main goals:
■ to get better performance when
transferring data between the computer and its peripherals.
■ to be as platform independent as
possible.
■ To simplify adding and removing
peripherals to the system.
■ To get better performance
■ uses a higher clock rate (25 or 33
MHz) than ISA.
■ To be as platform independent
■ is used extensively on IA-32, Alpha,
PowerPC, SPARC64, and IA-64 systems.
■ To simplify adding and removing
peripherals
■ supports for auto detection of
interface boards.
PCI Addressing
■ Each PCI peripheral is identified by
a bus number(16-bits), combined by
bus (8), device(5), and function(3).
■ Using the lspci tool, we can get the
information of each PCI peripheral.
■ BB:DD.F as three values (bus,
device, and function)
A
peripheral is a piece of computer hardware that is added to a computer in order
to expand its abilities. The term peripheral is used to describe those devices
that are optional in nature, as opposed to hardware that is either demanded or
always required in principle. There are all different kinds of peripherals you
can add to your computer. The main distinction among peripherals is the way
they are connected to your computer. They can be connected internally or externally.
Buses
A
bus is a subsystem that transfers
data between computer components inside a computer or between computers. Unlike
a point-to-point connection, a bus can logically connect several peripherals
over the same set of wires. Each bus defines its set of connectors to
physically plug devices, cards or cables together. There are two types of
buses: internal and external. Internal buses are connections to various
internal components. External buses are connections to various external
components. There are different kinds of slots that internal and external
devices can connect to.
READ FULL DOCUMENT BLOW
Comments
Post a Comment